Topic RSS11:54 pm
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March 14, 2012
OfflineAbout Assault: That figures coming from Gamecube Nintendo….
The problem with Nintendo these days is that they want to play around and experiment with all these new gameplay ideas, yet they ALSO want the safety and security of an established IP.
They want to have their cake and eat it, too. The problem is that it’s all splattering in their face. The fans of the old games get confused and discouraged, and shoving an established license into a New gameplay idea results in Nintendo robbing themselves of a potential New I.P.
Two Examples: Kirby Epic yarn was originally Fluff of Yarn. Would the game have sold as well without Kirby? We will never know. but The gameplay is solid for what it does, and if they would have taken the chance they might have birthed a new IP, something they desperately need.
Star Fox Adventures: Originally Dinosaur Planet, was recycled into Star Fox Adventures. why not just make Dinosaur Planet, a promising concept? why would you kill two IPs with one idiotic move?!
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
12:20 am
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February 12, 2013
OfflineNintendo stopped coming up with new IP a looong time ago. By generation, their new IPs were:
NES: Mario, Zelda, Metroid, Kid Icarus, Ice Climbers, Mother, Fire Emblem, Punch-Out, Balloon Fight, Famicom Wars
Gameboy: Kirby, Pokemon
SNES: DKC, Mario Kart, Pilotwings, F-Zero
N64: Smash Bros, 1080 Snowboarding, Mario Party, Paper Mario
GBA: Golden Sun
GC: Pikmin, Eternal Darkness, Luigi’s Mansion
Wii: The Miis (according to Nitendo)
Note that I am being pretty generous by considering games like Mario Party and Mario Kart as new IPs.
Bottom line: Most of Nintendo’s creativity and innovation came from the NES era. They took the SNES era to refine that (understandably), used the N64 era to reinvent the wheel and have basically stagnated since then.
I know SEGA’s not on their level, but here’s a rough breakdown of their IPs by generation.
Master System: Alek Kidd, Shinobi, Phantasy Star, Fantasy Zone
Genesis: Sonic, Gunstar Heroes, Shining Series, Golden Axe, Altered Beast, Streets of Rage, Vectorman, Dynamite Heady, Landstalker, Ecco
Saturn: Panzer Dragoon, Clockwork Knight, Virtua Fighter, Fighting Vipers, Virtua Cop, House of the Dead, Nights, Daytona, Sega Rally
Dreamcast: Jet Set Radio, Seaman, Samba de Amigo, Chu Chu Rocket, Skies of Arcadia, Shenmue, Crazy Taxi, Phantasy Star Online, Virtua Tennis
Post-Dreamcast: Valkyria Chronicles, Bayonetta, Super Monkey Ball, Total War, Yakuza, Football Manager
What’s my point in all this? There is something to be said for being conservative. Nintendo’s over reliance on their established IPs has kept them in the black for the most part, while SEGA’s innovation has largely been unsuccessful. Obviously, this is an overly simplistic comparison between the two companies, but remaining stagnant has worked for Nintendo thus far (Pokemon is the prime example of this).
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
12:36 am
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March 14, 2012
OfflineI agree.
Ah, but if only that is what they are doing. Pokemon and Mario kart are rare examples of Conservatism from this company. They no longer invent new IPs, AND they no longer Maintain past franchises.
They are trying to shove NEW gameplay skeletons into the old games, and by doing this they are doing neither innovation OR conservative development.
WARNING GAMING SACRILEGE INCOMING!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I think the success of Smash Brothers has totally distorted Nintendo. People buy and play Smash Brothers because it is a fun game. From Nintendo’s perspective, people buy and play Smash Brothers because of Nintendo culture. From that moment on, Iwata and others believed they could just experiment with new gameplay and combine it with infinite forms of the established Nintendo characters.
Take the Zelda series. Zelda is now just a new gameplay ‘thing’ like trains and sailboats wrapped in “Zelda culture”.
Kirby is things like ‘Squeak Squads’ and ‘yarn’ Wrapped up in “Kirby Culture”.
Donkey Kong was Bongos and rhythm gameplay wrapped in “DK culture” until RETRO brought it back into sales success with PLATFORMING.
I could go on and on, but until it stops I cannot invest in them anymore as a businessman or a gamer.
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
1:24 am
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August 21, 2012
OfflineI would have to agree. I used to like the N64 a lot when I was a kid, but now I pretty much don’t even care about it anymore. I would much rather get a PSX or even a Sega Saturn instead.
Off-topic: Hey, Mongunzoo. Have you played Kirby’s Return to Dreamland yet? It looks like the game takes the series to its roots similar to what the NSMB games did for Mario, but I’m not sure.
Check out my deviantart! - http://marktheshark274.deviantart.com/
1:29 am
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March 14, 2012
OfflineIt’s a good game, ALMOST as good as DL3. People say it is too weasy forgetting that Kirby has ALWAYS been Nintendo’s easy platformer.
And for what it’s worth I enjoyed epic yarn. I t just wasn’t Kirby. Since at that point they KNEW they were making Return To Dream Land, why not Make Fluff of Yarn and market the hell out of it like they used to do with old IPs.
Nothing Ventured Nothing Gained. If they don’t believe me they should ask Sony.
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
I think the N64 is the weakest Nintendo console outside of the Virtual Boy. I was initially excited about the N64 when I heard its announcement back in the day. I liked the look of Super Mario 64 and thought often about the 3D possibilities. Only problem was there weren’t many games I wanted for it.
While I was waiting for the N64’s library to build, I purchased a Playstation from Funcoland partly with the help of many of my old NES and Super NES games (Oooh how I regret that
). I loved the PS and kinda forgot about the N64. I eventually got one but to this very day there are maybe 10 games in the entire library I think are worth owning.
7:52 pm
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February 12, 2013
OfflineDo you guys remember the tech demo of Final Fantasy 3 characters for the Ultra 64? That got me so hyped. Imagine my surprise when Square jumped ship to Sony. That’s really what sold me on Playstation.
Flash forward to today and I couldn’t really care less about Final Fantasy. At the time though, JRPGs were huge to me.
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
RushDawg said
Do you guys remember the tech demo of Final Fantasy 3 characters for the Ultra 64? That got me so hyped. Imagine my surprise when Square jumped ship to Sony. That’s really what sold me on Playstation.Flash forward to today and I couldn’t really care less about Final Fantasy. At the time though, JRPGs were huge to me.
Yes I remember that. And since you mentioned Sony, I think when the decision was made that Sony wouldn’t be collaborating with Nintendo on the 64DD, that was when Nintendo’s days were numbered for being top dog in the home console market.
10:45 pm
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March 14, 2012
OfflineIronic, isn’t it, considering that it was Nintendo that severed said agreement.
Honestly Nintendo and SEGA were sewing their destruction even back then. With them went the last vestige of a connection to old-school gaming. Keep in mind that SONY never has had an interest in video games. Sony’s angle at the time (and still is) was to disrupt Microsoft (Which is why Microsoft entered the console market.)
It had a brief resurgence with the DS and the Wii, but now it looks as if Nintendo is intent on going back to the N64 philosophy.
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
11:37 pm
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February 12, 2013
OfflineNintendo never left the N64 philosophy. Wii struck gold with the motion controls gimmick, but in the end it was just a gimmick. Not unlike how Activision / EA struck gold with the plastic instrument Guitar Hero / Rock Band gimmick around the same time. Nintendo’s success from the Wii wasn’t from some radical shift in policy.
On the handheld front, Nintendo’s always done it right due to low cost hardware, good battery life and strong third party support. What’s disrupted them this generation is the rise of the smart phone. Why buy a $30 3DS game when you can buy 30 smartphone games (or better yet, get hundreds of smart phone games for free!).
While SEGA’s management has been almost universally bad, they have had flashes of brilliance. During the early 90’s, SEGA’s American division was hitting all the right notes. What’s saddest to me is that SEGA was finally getting it right during the Dreamcast era but by then the damage had already been done.
Will be interesting to see how the WiiU fares. It’s been off to a very slow start so far and the competition is starting to heat up.
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
11:58 pm
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March 14, 2012
OfflineI point out that Wii was specifically designed to be a disruptive product to combat the macro-economic trends that is sinking the rest of gaming.(Less expensive, simpler design, NES and SNES philosophy present in hit games, the list goes on.) Nintendo and the Wii began the generation with a Blue Ocean Strategy, even the business professors that invented these principals cite it for it’s disruptive nature. This is indisputable.
What happened is that after 2009 the Wii returned to a N64 philosophy with disastrous results. In this way it is a strange hybrid, and as a result the Wii will be remembered as you stated-A gimmick with unfulfilled potential.
The 3DS and WiiU has been a return to this N64 Philosophy, following the later years of the WiiU into the oblivion of the games industry.
It is going to be disastrous for them, and for the industry as a whole.
As For SEGA I am not as familiar but I remember SEGA of Japan going off the rails for add-on tech as early as the Genesis, and then jumping feet-first into the quagmire that was the Saturn. At this point It would have taken a Wii sales miracle to save it which did not happen. Then SEGA did what NINTENDO started doing….They got Weird (Werehogs WTF!?!)
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
1:13 am
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February 12, 2013
OfflineSEGA’s history is pretty interesting. They brought in Tom Kallinske to manage the US and European divisions in the early 90’s just after the Genesis launched. It was his idea to pack Sonic in with the Genesis and it was his idea to attack the SNES directly in their advertising. Bottom line is that SEGA of Japan gave him a lot of autonomy even though they didn’t necessarily agree with his strategy.
The Genesis soared to the lead in Europe and the US, but languished in Japan. This led to some serious tension between the American/European and Japanese divisions of the company with the Japanese executives being very frustrated with having the American/European success thrown in their face.
This led to a loss of autonomy for the American/European divisions and an early move to the Saturn. Moving to the Saturn was the right call for Japan (the Mega Drive never took off there) and the Saturn ended up being a respectable third place there.
The rush to the Saturn was very ill-timed in the West though, with many consumers having just bought a 32X or SEGA CD. Tom Kallinske wanted to keep supporting the Genesis in the US/Europe due to the large installed base, but SEGA of Japan insisted on forging ahead with the Saturn, leaving the Genesis/Mega Drive in the dust.
That said, the 32X was largely an American invention so there is plenty of blame to go around for bad decisions.
Still, in hindsight, SEGA was a few good decisions away from winning the 16-bit wars in the West and entering in to the 32-bit/64-bit era in a very strong position.
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
1:21 am
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March 14, 2012
OfflineThank you. I know Tom did a fantastic job during his tenure, and had no idea of the tension.
I am discovering in my research for 1991 how precarious the SNES was. All in all it was a pretty disastrous year for Nintendo, and I am not seeing it get better until Donkey Kong Country. there was a lot of pushback against the Genesis and SNES at first by consumers who saw it as unnecessary, and to my shock it was sonic NOT Mario that sold the public on 16-bit most effectively.
Amazing stuff….
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
1:29 am
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February 12, 2013
OfflineYour welcome.
I’d recommend reading Sega-16’s Tom Kalinske interview here: http://www.sega-16.com/2006/07…..-kalinske/
It has some good insight into what the “other side” was thinking in 1991!
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
1:46 am
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March 14, 2012
OfflineI’ll do that. : )
I plan on putting the proper context on this series of articles. So often nowadays the SNES is spoken of as having a sweep victory, when it was actually a hard-fought battle that resulted in the greatest amount of quality content the game industry has ever produced.
It was all a by-product of competition, something even the most over-zealous fanboy should not forget!
Regardless of your chosen 16-bit system you have the other side to thank for the quality!
Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.
I don’t think so. I don’t really hear a whole lot of talk about the N64. I grew up with the NES and after that eventually got the SNES growing up, then after that I got a N64. For me the NES is king, then the SNES. I enjoy the N64 but only some of the games. A lot of them I don’t enjoy. I’m more into 2D stuff. Although I do love Goldeneye for N64 and smash bros. I think every system has awesome games
7:07 pm
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February 12, 2013
OfflineN64 is going through a bit of a resurgence since the kids who grew up on it are now entering their 20’s. That said, it is interesting that the PS1 doesn’t seem to be getting the same attention (considering the PS1 sold better and statistically, more people owned it).
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
RushDawg said
N64 is going through a bit of a resurgence since the kids who grew up on it are now entering their 20’s. That said, it is interesting that the PS1 doesn’t seem to be getting the same attention (considering the PS1 sold better and statistically, more people owned it).
I just don’t get this. The Playstation was sooo much better than the N64. Maybe it’s because it’s so damn hard to get a disc that’s not scratched up! Or perhaps the PS2’s backwards compatibility lessened the PS1’s significance. Or maybe to many people’s eyes, the PS1’s graphics haven’t aged well. I could say the same thing about the N64 though.
6:50 pm
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February 12, 2013
OfflineI’m with you, I have no idea why the N64 is surging in popularity and the PS1 is not. Like I said, statistically, more kids should have been growing up with a PS1.
Perhaps Nintendo kids are just pre-disposed to nostalgia?
In any case, I’d say the PS1 has more 2D games (that have aged decently) then the N64 has overall quality titles.
Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown
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