Ardy Lightfoot Review

3.80 / 5 (5 votes)


Author: Indy1988

Let’s wind the clocks back to the 90s. That decade saw almost every company in the video game industry have their own anthropomorphic animal character at one time or another. Examples are Sonic for Sega, Yoshi for Nintendo, Sparkster for Konami, and Aero the Acrobat for Sunsoft. Out of all the furry characters to ever kick butt in the video game world, one character was totally neglected, and only a select few know about him, let alone played his game. Ironically, it deliberately begs for a sequel, due to the “To Be Continued” appearing at the end, but a sequel was never meant to be. His name is Ardy Lightfoot, a product of a company once called ASCII. Since the company was almost unknown outside of Japan, another company called Titus decided to publish the game internationally. Nobody knows for sure what he is (a fox? a cat? who really knows; I always called him a “wing-eared cat” because of his cap), but that doesn’t mean his game isn’t good.

ardy-lightfoot-02Ardy is an adventurer who, along with his pet Pec, decides to find seven Chaos Emerald-like gems that are said to be of a broken rainbow. He who collects all the pieces gets one wish, and Ardy isn’t the only one eyeing the jewels; the tyrant Visconi wants the gems as well, with thoughts of conquering the world! Minions are sent out, and Ardy must jump and dodge his way to complete his quest. The story itself is very interesting; there’s no dialogue in this game (apart from the elder reading an old tablet) and events are played out instead of spoken. I do think dialogue might of helped a little when coming across some points in the game, though. The characters are more than enough to make the setting of the game like a fantasy world.

Ardy can run (followed by a short walk), jump, use his tail to bounce onto higher ground or on enemies, use a special mirror that makes almost every enemy and projectile harmless (depending on how you use this move, it can be the cheapest move in the whole game!) and toss Pec so he can eat certain enemies. Ardy is allowed two hits before he loses a life, with the first hit meaning he loses Pec. Gold stars float in the air, and collecting 100 of them will give the hero an extra life. Sometimes Ardy will find a treasure box that will contain a 1up, 10 gold stars, Pec (if you already lost him), an air tank that lets Pec float in the air giving Ardy a ride, and a spike helmet that lets Pec chew on stuff he couldn’t before. An occasional statue serves as a checkpoint if you jump on it, which will be very handy if you later kick the bucket. Every level is split into different “chapters”, but that doesn’t make the levels any easier. Precise use of the techniques and controls is the key in this game, which will leave players either frustrated or amused, depending on how experienced they are.ardy-lightfoot-01

The graphics totally make use of the SNES’s palettes, despite the fact that there are no Mode 7 graphics. The sprites are totally unique, and the levels each have their own charm, such as a forest, an island filled with ancient ruins, and even the insides of a huge worm! The characters’ personalities really stand out, from the intrepid Ardy Lightfoot to the greedy Visconti, yet at the same time each has his or her own mystique; very little is known about their backgrounds. That makes the game all the more appealing. My only complaint is that Ardy looks a little flat, especially when he’s running, but that doesn’t detract too much from the game.

The music adds greatly to the game, rivaling even some of the RPGs of the day. Using the SNES’s sounds to make a game is one thing, but, if used properly, some of the best soundtracks in the world have come from this system! That’s exactly what the sound writers did with this game. The mine sounds rambunctious, the forest sounds lively, the pirate ship sounds adventurous, and the ruins sound calm and mysterious. This soundtrack almost feels like it came from a movie!

The only roadblocks that hinder this game are the precise gameplay and slightly ambiguous story, but the music, characters, and settings take this obscure game and sets it as one of the best platform games to graze the Super Nintendo. This game truly deserves either a sequel or a remake and definitely deserves a fan following. It just goes to show how much love and care the designers had for this game, and ought to be in every SNES fan’s collection. Maybe someday Ardy Lightfoot will bounce back into our hearts once again and let the world know just how good he actually is!


In summary, one of the coolest obscure games ever!


  • Cool characters
  • Great setting
  • Excellent music


  • Precise gameplay required
  • Sprites look a little flat
  • Can die easily







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I'm an amateur cartoonist currently pursuing my dream. I've loved the SNES when I was a little kid even more than the Sega Genesis! My SNES had the honor of traveling overseas with my dad who was in the US Army at the time!

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