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Microsoft All But Confirms Always-Online Console, Tells customers to "Deal With It"
April 5, 2013
12:46 pm
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Mongunzoo
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This is the sorriest piece of PR I have ever seen.

http://www.gamespot.com/news/m…..ox-6406464

So in the course of one TwitterWar, he all but reveals 1)Durango will be always online (meaning that you cannot load or play your games unless an internet connection is present.), and 2)That if we don’t like it we can “deal with it”)

 

Will the mainstream support an always-online console? The answer is no. Why should anyone buy a product that is so anti-consumer? Yet many people will buy it without realizing this ‘feature’. I can just see a steady stream of complaints to Microsoft as to why their new Xbox won’t work when the Internet is down. This could become very expensive for Microsoft.

 

You don’t get to tell customers to “Deal With It”. You must bend for the customer. You don’t get to enlighten the customer. the customer will always enlighten YOU.

 

It is like Nintendo trying to enlighten their customers on 3D Mario, Monkey Island Zelda, and Anime Metroid. Still, at least with Nintendo’s brand of arrogance I can STILL PLAY MY GAMES WHENEVER I WANT!

 

I fully expect these game designers to be brought back to earth in a brutal fashion this generation across the board. I am looking forward to hearing more.

Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.

April 5, 2013
1:23 pm
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RushDawg

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Mongunzoo said
This is the sorriest piece of PR I have ever seen.

http://www.gamespot.com/news/m…..ox-6406464

So in the course of one TwitterWar, he all but reveals 1)Durango will be always online (meaning that you cannot load or play your games unless an internet connection is present.), and 2)That if we don’t like it we can “deal with it”)

 

Will the mainstream support an always-online console? The answer is no. Why should anyone buy a product that is so anti-consumer? Yet many people will buy it without realizing this ‘feature’. I can just see a steady stream of complaints to Microsoft as to why their new Xbox won’t work when the Internet is down. This could become very expensive for Microsoft.

 

You don’t get to tell customers to “Deal With It”. You must bend for the customer. You don’t get to enlighten the customer. the customer will always enlighten YOU.

 

It is like Nintendo trying to enlighten their customers on 3D Mario, Monkey Island Zelda, and Anime Metroid. Still, at least with Nintendo’s brand of arrogance I can STILL PLAY MY GAMES WHENEVER I WANT!

 

I fully expect these game designers to be brought back to earth in a brutal fashion this generation across the board. I am looking forward to hearing more.

To be fair, the PC gamers have been putting up with “always online” games for some time now.  By and large, they’ve grown to accept it.

 

The console gamer is a different beast however.  There are a LOT of console gamers who never bring their system online and still buy all of their games from the local GameStop.  An “always online” Xbox will NOT go over well with this crowd.

 

As for me personally, I think I’m going to sit this next generation out.  My existing collection is already large enough that I simply don’t need to buy any new games.  Should I get the urge for a new game, there are still plenty of experiences from past generations that I still haven’t tried.

 

Requiring a constant internet connection for marginally improved graphics doesn’t sound like a good deal to me.  Of course, one day Microsoft will stop supporting the DRM servers and the games themselves will all be unplayable.

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 7, 2013
1:11 pm
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Masamune

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Yep, well there are going to be three sides to this. One side will be the people who adapt to this change and be fine, the second side will be people who will complain, complain, complain, and the third side will be people who don’t buy the new X-Box but the new PS or Nintendo U, or buy nothing at all for this new generation.

The only question is how large each faction will be.

April 7, 2013
5:40 pm
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RushDawg

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Exactly.

 

My guess (which is pure speculation) for each faction (out of the current market) is:

  1. Non-complaining buyers = 60%
  2. Complaining buyers = 30%
  3. Non-buyers = 10%

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
1:33 am
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Mongunzoo
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I won’t do a breakdown, but I will go on record as saying that this will not attract the mass-market, and will likely even create hostility among Microsoft’s current Userbase. Those “complaining buyers” will likely be Non-buyers next time around. This product will shrink the market not grow it.

 

Still too many unknowns to consider.

1.Will it at least be BC? Will BC games be tied to this Always-Online?

2.What kind of KillerApp will it launch with?

3.What will the hardware cost? In comparison to Sony?

4.What will the games cost? (they are speculating another 5-10 dollar increase for Durango and PS4)

 

Regardless, DRM=never owning my games=no thanks for me (big surprise there, huh guyslaugh)  

What Durango is going to do is use the Internet as DRM. There may be an ‘offline mode’ to Durango but it will eventually have to reconnect to the Internet as Steam does. What people are so angry about is that they will never own the games. If Microsoft chooses to shut down the servers, there is nothing the gamer can do.

 

 

Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.

April 8, 2013
6:39 am
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GhostSweeper
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“Always Online” just to play a game?? Makes no sense to me… isn’t that what they did with the new and unimproved SimCity?

 

April 8, 2013
7:58 am
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RushDawg

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Mong,

 

Microsoft, as a software company, has always been of the position that you don’t own their products, you simply own a license to use one.

 

As for whether this will significantly hurt their customer base, many PC games have been implementing these sorts of measures (to varying degrees) for years, so their move is not unprecedented.  I would assume they have done their homework on this.  Arrogant PR aside, Microsoft is not implementing this move in a vacuum and I am sure they are well aware it is going to be unpopular.  The question of course is, will it impact sales.  I am guessing they are looking at the PC market and thinking “not much” or “not at all”.

 

To me, the question is, how different is the console gamer from the PC gamer?  I would say very.  To use an old stereotype, the PC gamer is much more sophisticated.  Most build their own PC’s and are used to changing a zillion settings to optimize a game on their rig.  Console gamers on the other hand, are used to a plug and play experience.  Even recently, the number of folks who never took their console online was shockingly high.   

 

Speaking of shocking, I think this move will shock the average Xbox gamer.  Given that Sony doesn’t have this technology in the PS4, gamers will likely flock to them.  That said, Sony may follow their lead in the future.  Wouldn’t take much to add this functionality in a hardware revision (the PS3 has had several) or possibly even a firmware update.  

 

Sony has looked into implementing anti-used game  measures, so who knows?

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
8:04 am
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RushDawg

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Ghost, this is effectively an anti-piracy measure.  The PC market has been doing this for years, with SimCity being the latest, high profile example.  The constant internet connection effectively ensures you are playing a legit copy at all times.

 

While this is an effective anti piracy measure, it also punishes your paying customers, which is why it is so unpopular.  It also treats your customer base with a ton of suspicion, which people do not take kindly to.

 

To be fair, however, piracy is and has always been a big issue for the gaming industry.

 

The gaming industry is somewhat Draconian in its stance on piracy and used games.

 

On the used game front, there is a ton of hostility towards gamers and GameStop since publishers make nothing off of used sales.  On this front, GameStop may be wise to throw the industry a bone and give them a small cut of their used sales.  I’m sure this move would be wildly unpopular with shareholders (GameStop is basically a pawn shop and makes all of their money off used games).  

 

However, in the long term, it may be what keeps them alive, since the industry is actively looking for solutions to  curb used game sales (online passes, etc.) and may look to outright eliminate them in the future.

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
8:25 am
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GhostSweeper
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Your right and surely that is the point. There is a big difference between PC gamers and console gamers. Why would I buy a console to do what a PC does, I don’t want that. I’m old school, I want a gaming console first and foremost. And what’s with eliminating local-player capabilities on a lot of games now? I couldn’t give a toss about playing some swearing pimple-faced adolescent from across the sea’s. That is why second hand game sales will never be curbed, as long as they continue to tell us what we want and not listen.

 

April 8, 2013
8:27 am
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RushDawg

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Another big question is, will Microsoft approach Steam-level pricing with Durango?  If so, then this may work out ok for them.  If they want to have their cake and eat it too, then I think they may find the consumer response humbling.

 

I should also point out that I thought Xbox live was already a decent anti-piracy measure.  It’s well known that modded/hacked Xboxes can’t play online, so wasn’t that enough piracy protection?

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
8:40 am
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GhostSweeper
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Steam-level pricing would galvanize better sales in my opinion but how likely is that to happen, that is the billion dollar question that only M’soft can answer. Servers being shut down – I don’t think some people even debate about that when they hear about a new gaming console coming out, for if you’ve grown up just with the last generation of consoles s**t like this is just the normal way of doing things. ‘Sod the customer and pillage their pockets as blatantly as we can. Oh and by the way you will never physically own the game and you might lose it from your console when we decide anyway’

 

April 8, 2013
9:55 am
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RushDawg

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I hope they can approach Steam level pricing.  With the Steam Box coming, they will pretty much have to.  

 

Sony seems to be going into this generation the strongest, though without backwards compatibility, they’re still not giving consumers what they want.

 

I’m perfectly content to just sit on my collection for a few years and see how this whole thing plays out.

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
5:23 pm
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Mongunzoo
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That’s the thing: I can buy a game through Steam (or better yet, GOG which has no DRM) for under 30 dollars typically. Not to mention the sales.

 

On Sony’s front, they have proven twice that they are fully capable of winning, and depending on the answers to the above above questions I might be willing to bet some money on them. That said, there is no victory in reigning over implosion.

 

Nintendo is off the rails. this does not need to be explained.

 

Microsoft is going to be a lot of fun this gen….

 

Steambox is ridiculous because I already own a PC, as does everyone else. Want a Steambox but hesitant to pay the 1,000 dollars?(hahaha) 

 

Fear not, for I have discovered it’s secrets!

 

logitechf710_gp.jpgImage Enlarger

Plus_sign.jpg
hdmi_long_cable-05_0.jpgImage Enlarger

The Price of MY Steambox? Less than 90 dollars!

 

…………….

On the Gamestop question, If the game industry ever gets suicidal enough to remove used games from the equation (which will do dick to stop piracy, ask apple), then GameStop will simply stop selling new hardware and software and will operate as the worlds largest used game store.

 I promise….

radical

Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.

April 8, 2013
6:07 pm
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RushDawg

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$1,000 is for a high end SteamBox machine and at that price, yeah, there’s no point in getting one.  I’m guessing we’ll start to see a few models less then $400 once Valve throws their weight behind it.  

 

Valve is well aware that you can connect your PC to your TV with an HDMI port.  Heck, they’re even promoting it, through Steam, with their Big Picture initiative.

 

Give Valve a little credit.  They’re a 2.5 billion dollar company with 400 employees.  

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
6:24 pm
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Mongunzoo
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Oh, I give Valve all the credit in the world! How I wish that they would go public!

What I will NOT do is pretend that they are anything more than what they are: A corporation. Valve is terrific at making money and leveraging other peoples use of their software to the point where they don’t even have to make games anymore! It is a massive success story that I wish I was apart of as a businessman.

 

As a gamer, I recognize that Gabe Newell paved the way to gamers never owning their games again. Microsoft is just following their lead. Valve is not gaming’s salvation and they are not trying to be. Simply put they are the best in the business at leveraging hardcore PC gamers for profit.

 

Steambox is not a real contender, it is just another ambassador for Valve’s game store.

Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.

April 8, 2013
7:28 pm
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RushDawg

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Firstly, Valve would be crazy to go public.  Why share their success with us?  At $2.5 billion with 400 employees, there is more then enough money to keep every employee more then happy and build up a substantial war chest.

 

Secondly, you argument that Valve is only good at making money off of hardcore gamers, therefore the Steam Box is a non-competitor doesn’t make a lot of sense.

 

Do you really think Valve is making the SteamBox for the hardcore PC gamer?  Do you really think they’d bother trying to sell an underpowered pre-packaged box to folks who are used to building their own liquid cooled rigs with custom cases?  

 

Hardcore PC gamers are the least likely to buy a SteamBox.  It’s not for them.  The SteamBox is aimed directly at the Xbox crowd, someone who wants a plug and play experience for a few hundred bucks.  

 

So the question is; if you’re not going to own your own games are you better off with a Durango or a SteamBox?

 

(Obviously, Valve has revealed very very little about the SteamBox so I am making a ton of assumptions here.  That said, I gotta believe Valve wouldn’t enter the hardware market to go after the hardcore PC gamer crowd; that just doesn’t make any sense).

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
7:52 pm
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Mongunzoo
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Sorry, I mixed up my thoughts, which is sadly all-too common on forums where multiple ideas are often expressed at once.

 

By leveraging Hardcore PC gamers, I mean the modders and people who are making games for Valve for a pittance (portal, Left4 Dead,counter strike).; Valve is less interested in making games and more interested in being a storefront. AND THERE IS NOTHING WRONG WITH THAT).

 

SteamBox is a noncompetitor because they are treating this as a broadening of Steam (I.E: the plug-in-and play crowd.).I dont think they intend to disrupt the console market (and trust me, they won’t for reasoning I have already given). I think they are building another store lol!

 

And there is nothing wrong with that.

 

In fact there is little to dislike about Valve as a business. But as a gamer I wonder why they are defended so vehemently.

 

and I know why they won’t go public….Doesn’t stop me from wishing they would lol!

Exploring the New World on Nintendo Switch. Currently Playing: Zelda BOTW, Octopath Traveler, Sonic Mania, Yoku's Island Express, Mega Man 11. Currently Watching: Marble Hornets, Luther, Black Mirror, JoJo's Bizarre Adventure Part 5. Currently Reading: Influence by Robert Cialdini.

April 8, 2013
8:07 pm
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RushDawg

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I understand that Valve is interested in being a storefront.  

 

That said, the SteamBox will be a disruptive product or it will be an outright failure.  There’s not a lot of middleground when it comes to these sorts of products.

 

If Valve sells a SteamBox, then they’re taking aways sales from Microsoft and possibly Sony.  Why buy an Xbox when you already have a SteamBox and all you want to do is play CoD?  When you look at what Microsoft offers gamers, there really aren’t many exclusives that don’t end up on Steam.

 

You are right that they are treating this as a broadening of Steam, but you are wrong to say they are a non-competitor.  They are trying to get the Xbox crowd to buy their games over Steam INSTEAD of Xbox Live Arcade.  Sounds pretty competitive and disruptive to me.

 

PS – When are we playing SF4?

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
8:09 pm
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RushDawg

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Also, getting into the hardware market is a HUGE risk.  Why take this risk if you’re only looking to sell a couple SteamBoxes.  Go big or go home.

 

Say you bought a SteamBox for $300.  You can now play CoD and buy a ton of cheap games.  Why would you buy an Xbox at this point?  To play Fable and Halo?  Again, Valve is looking to take away sales from Xbox Live Arcade and I’ve gotta imagine they’re looking to do it on a big scale.

 

There’s no point in “dipping your toe” into the hardware market.  The costs and risks are too prohibitive.  Go big or go home.

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

April 8, 2013
8:22 pm
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RushDawg

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You’re also right, the amount of worship Valve gets as a company is simply absurd.  Valve fanboys remind me of Nintendo fanboys in that regard ;)

Now playing: SNES - Phalanx, R-Type III, Genesis - Bio Hazard Battle, PS3 - Dragon's Crown

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